Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Thursday, November 15, 2012

CAPTOR [26]


I'll say this off the bat - I won't be posting the actual pages here, just screen shots of them. When I do get to the full pages, they'll be up on the website Jae and I are creating. I think we're in the final stages of wrapping it up, so once I get more and more into Captor [though I was set back due to the storms], I'll post chapter by chapter. But, my goal is to be ahead enough as to where I can have some leeway and free time between doing updates and working on other comics, along with school work and any other theater work on the side. Currently trying to do plates AND a graphic novel at the same time is murdering me, but I'm busting my ass on it.

Anyhow, since I finished the first page, the next few posts will just be sketches of the rest of the chapter. I want to know where I'm going instead of trying one at a time, and instead plan in advance as to where each chapter will lead and dovetail to the next. The comic will be flat colored, as shown above, with some shading here and there [for example, the light and dark shown above in Abigale turning on Rob's bedroom light], and  such.

media: digital - paint tool sai/bamboo capture

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