Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Monday, November 12, 2012

CAPTOR [25]


From here on out is just going to be screen shots of every twenty minutes [which honestly tends to be an hour with me, which is why I sometimes forget to post a blog some nights]. What I want to really plan on doing is to finish the entire first page, make it look pretty damn good, and then move on to the rest of the chapter, just sketching it. This way, I know where I'm going within a certain number of pages [though I do know each chapter will be 20 or less pages]. I'm prepared for the emotional turmoil and the entire period of the art process where I hate my life. I think I'm braced enough to start banging my head on the desk... I haven't even finished the first page and I regret ever saying I can do a chapter in a marking period. I like how I started that portion of the process within a few sentences. 

media: digital - paint tool sai/bamboo capture

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