Getting prepared for next Sunday! Three new pages were uploaded today. Current readers can read here, but anyone just started can begin here.
Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].
Sunday, February 3, 2013
Saturday, February 2, 2013
CAPTOR [60]
And now page 14 is complete! I'm still only going to upload three tomorrow, and keep whatever I keep working on tonight for next Sunday. This way I can basically get ahead of schedule, which gives leeway just in case I have to stay after one day and won't be able to get on the computer that day. Or main stage. Yeah.
CAPTOR [59]
And now I have finished page 13. I'll upload 11, 12 and 13 tomorrow for the update, but I'm going to continue working tonight. So onward to page 14.
CAPTOR [57]
From now on, anytime I show I finished a page, I'm just hiding all [if any] text bubbles. This way you cannot read ahead, CHEATERS.
CAPTOR [56]
THERE ARE SO MANY LINES ON THESE DAMN TREES.
Page 12 is taking me the longest time. I've had to re-do the lineart for the Sabuesos twice, but now I'm satisfied with it. I also checked, and this is the first time I've just shown lines in a WIP. Anyhow. Update tomorrow. How much can I get done today? We'll see.
AUTUMN [9]
The first actual WIP of a page of AUTUMN...and of course it has a butt-ton of text. I'm unsure which took my longer, the drawing or the writing.
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