Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Sunday, May 19, 2013

Friday, May 17, 2013

SWEET SCREAMS [20]


Another game preview with more text. Jae was able to program the entire first scene and show it before GRAY moves into the next location.




On top of that, every game needs enemies  so they've been in the works. Each one will be a combination of two creatures, and the more lack of color, the stronger it is. They'll get talk sprites, but I'm unsure about their pixels - if they get them - or if they're surprise attackers.

SWEET SCREAMS [19]

RANDOM CITIZENS talk sprites [pt. 3]

Cassie

Jarrad

Rebecca

Lily

SWEET SCREAMS [18]

RANDOM CITIZENS talk sprites [pt.2]

Gretchen

Aspen

Maya

Nicholas

SWEET SCREAMS [17]

RANDOM CITIZEN sprites

Victoria

Nina

Leon

Jacob

SWEET SCREAMS [16]

CALVIN D. talk sprites

Happy

Neutral

Flirty

Speaking

SWEET SCREAMS [15]

ANDREW DAYES talk sprites

Neutral

Serious

Laughing

Speaking

SWEET SCREAMS [14]

BRYAN ARGUETA talk sprites

Neutral

Serious

Speaking

SWEET SCREAMS [13]

AMBER ADAMS talk sprites

Happy

Neutral

Sneaky

Speaking

SWEET SCREAMS [12]









More pixels. Woo. Again, pixels done by Jae. Just posting them here since they actually are part of the game, and it's a collaboration.