Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Sunday, January 26, 2014

1/20 - 1/26

DOCUMENTATION: 

REFLECTION: There was no school Monday, half day on Tuesday [and I got home at the same time as a normal day - 4:30], and no school Wednesday. In terms of CAPTOR I am actually a bit behind. Last week I updated three weeks worth of stuff to speed up the short chapter [4]. I'm skipping updating this week and then next week I'll start posting chapter 5. Reasoning? I want to be able to have enough material to post through the duration of senior showcase and part of main stage and then go a small hiatus, due to main stage. Right now I still have to outline 13 more pages until all of the chapter has lineart, and then color all of them. I might have to break my really organized chain of events and start coloring for next weeks blogs just to keep up with update schedule.

AOG: There's a few bumps and issues all regarding update speed as talked about above. They'll be easy fixes if I start working on the pages asides from blogging purposes. Normally everything non-blog related I work on is for other projects I work on with collaborators. Juggling several projects is rough, but I can fiddle with time management and speed up the process a bit with the "alone time" I have when no collaborators of mine are actually online to be able to work on our stuff. Senior showcase is still happening, to keep update on that.

Sunday, January 19, 2014

11/13 - 11/19

Excused blogging: Jan 8, Jan 16, Jan 17 [all senior showcase rehearsals]

DOCUMENTATION: 

AOG: Senior showcase is going decent - script changes keep occurring and now I'm designing set for Swagspeare. Plus all costumes for that one are solved out: a white T-shirt or something of that sort and whatever jeans - just pretty casual. Quick changes aren't going to be a thing that is possible. It's already hard changing the set around [all cubes]. We'll see how it goes hammering out the movement of it in the rehearsals to come. As for CAPTOR, still on track with the goal of "one page per half an hour." I worked a little extra this time because I forgot I had two excused blogs this week.

REFLECTION: Still in the outline process, I believe half way through chapter five now? It's going pretty smooth. It just takes me a few times to write certain letters properly without them looking wonky or anything. Otherwise, there isn't much to reflect on here. My lines are smooth and curvy and stuff. And they're existent. So yeah - I'll stop that here.