Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Friday, May 17, 2013

SWEET SCREAMS [20]


Another game preview with more text. Jae was able to program the entire first scene and show it before GRAY moves into the next location.




On top of that, every game needs enemies  so they've been in the works. Each one will be a combination of two creatures, and the more lack of color, the stronger it is. They'll get talk sprites, but I'm unsure about their pixels - if they get them - or if they're surprise attackers.

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