Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Tuesday, December 25, 2012

CAPTOR [38]


Christmas? More like this is the first time that your collaborator for a seprate comic was like, "I can give you the next two days off from ours if you want," which translates you, "you haven't finished a page of Captor for a while because you're always tired when you get home," which means "WORK ON THINGS MORE BEFORE HE COMES BACK." WIP of page four. Woo.

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