Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Thursday, November 22, 2012

CAPTOR [32]






Finally, after I believe what is now a week or more, I sketched the entire chapter. It's twenty five pages, which is 2.5 times more than I thought it was originally going to be. Now I'm getting down to the grit, I think, and outlining is going to be the next step. Hopefully it won't take as long. After lining, I plan to do the text, nice and neat - however, I'm unsure if I should write it or type it. I'm going to consult others for opinions on what would be nicer. I think either would work, as long as I wrote a lot neater... We'll see. After, colors, and then I'll have it wrapped up and I'll be able to continue on with the next chapters throughout the rest of sophomore year. If I could get it done before July, it would be a miracle. However, I don't know how long I'm going to extend each chapter and how many chapters it's going to be due to that. 

Anyhow, Happy Turkey Day to people reading who celebrate it.

media: digital - paint tool sai/bamboo capture

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