Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Wednesday, September 26, 2012

CAPTOR [10]


media: digital - paint tool sai/bamboo capture

Full design for Azel. At least in his first form. Not to spoil, but at one point he changes physically for a portion of time, but that'll be kept to myself! He's the muscle of the group who's weapon is himself - he uses no hand weapons or anything, asides his own hands. He really does enjoy his job, which is stabilizing the environment with the other reapers, but other parts of the day such as the daily argument between Zane and Rob, he dislikes. He's the big sweet heart of the mix, but if his patience is drawn he can flip that switch really easily. He's not one to mess with when pissed. His favorite person is Abigale, due to her being so nice to him and the one who hired him, but she's also the one who treats him to sweets everything he does well on the job.

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