Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Friday, August 2, 2013

SEVEN [2]



A little blurry, but eh, I use a camera phone for traditional shots. Preliminary character designs and the sketched out version of the first chapter. SEVEN is gonna have each panel be one page, and they're going to be digitally painted. So, doing each page is going to take a lot longer than usual [thus why I'm estimating the launch of the comic]. A lot of the writing is done while sketching these pages, so it's kind of "made up as it goes," when doing rough sketches. Small corrections are always made doing the finalized digital pages.

And as note, it's genre is kind of undecided thus far but it falls mainly under fantasy, action, possibly horror, and humor. 

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