Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Thursday, January 31, 2013

CAPTOR [55]


Back to work. And of course it's gotta be a panel with the thing I hate the most: making straight lines for scythes. Here's a bonus picture of a creature you'll see eventually.


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