Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Monday, January 28, 2013

CAPTOR [54]


So I did it. I decided, you know what, instead of taking the story from my head and inputting the text right when I draw it, why not type up the scripts from now on? So I did CH2 today.

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