Here you can see the artistic process of three graphic novels and a video game I'm working on: CAPTOR, SEVEN, AUTUMN [collaboration with Dylan Andrejic], and SWEET SCREAMS [collaboration with Jae Camedon].

Wednesday, January 23, 2013

AUTUMN [5]


"Let do it right now, just, on a whim, just draw the panels, go!"

Yeah.

Bad idea.

This page is going nowhere. Originally it was meant to be the first page, having the two main characters interact at the get-go [gecko? I don't know] and branch from there. But. That's screaming "romantic comedy." Even though that's what it might lead to if we get cliche enough...

As some information, the main characters are Chloe Winter and Riley Stein. Sound familiar? They should be if you guys reading also keep up with the CORRUPTION blog I have linked on the side. In CORRUPTION, they're one of the only existing couples [as of now] and are constantly kicking ass together. In this comic however, we altered their stories and now made them both Europeans attending the same college in Seoul, South Korea. Chloe is from France and Riley, from Germany. This explains the "desole" and "was?" Desole is French for "sorry," if my memory serves, and "was" is German for "what." In the comic there will be some foreign language, but it'll be noted. CAPTOR has a bunch of German in it, but it'll be noted. And one way or another, I'm throwing in foreign languages into CORRUPTION, because it makes it seem more... fun? I don't know the proper word for that, but I enjoy adding in that little flavor of dialogue.

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